Board game designer
Livestream goofball
Science fiction author

Welcome! Glad you decided to stop by. Check out the projects I'm working on by following the links, or scroll down to see my recent news and activities. 

IGD S1E8 - Live Panel with Carla Kopp, Emma Larkins, and Emelie Van Rodin
April 2018

"This episode is our live panel interview with Carla Kopp of Weird Giraffe Games,  Emma Larkins, designer of Heart Catchers and Confabula Rasa, and Emelie Van Rodin designer and publisher of State of Wonder."

Punchboard Media: In Focus - Interview with Emma Larkins
May 2018

Seattle Indies Spotlight: Emma Larkins
February 2018

"For my process, it’s very much centered around playtesting and actually getting it onto the table. The really interesting thing about physical games compared to digital games is that iterations are so fast. When I was in the digital/development space, so much time of it was the production, even getting to stuff you could put in front of people — it could take weeks or months or even years to get to that point.

Flying Solo: What It's Like to Make a Game by Yourself Panel
PAX West 2017

- James Silva (Salt and Sanctuary)
- Jake Vander Ende (Spriteborne)
- Tom Happ (Axiom Verge)
- Karlee Esmailli (Cards Against Humanity)


Meet the Game Designer on Across the Board Games

December 2017

Shoutout to Nicole for the great feature! And if you liked the interviews, don't forget to check out Joseph's great game design blog.

PGI Podcast November 2017. More info and links here.

Another episode of Literate Gamer! This time on Board Game Design.



Interview with Stack Up!







Interview with Literate Gamer.







Quote on Adweek about working with paid influencers to market video games.






Now available for purchase on Galileo Games!

"Absolutey adorable."
- Andrew Voigt, designer of Perspective.

By Emma Larkins



Mechalarum is on Amazon - eBook and Paperback!

"An exciting read you won't want to put down!"
- Chellie Campbell, author of The Wealthy Spirit