My Games
Published Games
Abandon All Artichokes
2-4 players, ages 10+. Be the first player to ditch your Artichoke cards and draw a hand of anything but! Build your own personal deck and use each vegetable’s powers to your advantage.
100,000+ Copies Sold
Available in 10 Languages
2021 Mensa Recommended
2021 American Tabletop Early Gamers Winner
2020 Golden Geek Light Game of the Year Nominee
How to Play
Abandon All Artichokes on BGA
Abandon All Artichokes Designer Diary
Learn More on BGG
Starry Night Sky
In this game of celestial discovery, you'll explore the wonders of the night sky with your trusty telescope. Each turn, cast your gaze across the heavens to locate new stars and map them onto constellations.
4.7 Stars on Amazon
How to Play
Starry Night Sky Designer Diary
Learn More on BGG
Squabblin Goblins
A 2 player game of secrets and deception! Goblins just can’t resist shiny things. These little schemers will stop at nothing to end up with the biggest hoard of gold and treasure. From sharpened forks to secret bombs, everything goes with these greedy goblins!
Unravel
A bookmark game that can be played with most books. Find words, write poetry.
Simple Pleasure, Heart’s Desire
Absorb your own wisdom while sipping a cup of tea.
The Uzzle Games
2-5 players, ages 10+. Cooperative Trivia with a twist.
3-6 players, ages 10+. A word-guessing game, built with bones.
COMING SOON!
Uzzle Roll
A dice-based Uzzle variant.
Coming Soon
Epilogue
Coming soon! A re-imagining of …and then we died with awesome new art and components.
Works In Progress
Status: Pitching
3-6 Players, 30 Minutes, Ages 8+
A pirate-themed, set collection drafting game in which players spend the first phase choosing cards to keep and give to their neighbors, then collect physical treasure pieces based on their tableaus. The player with the heaviest treasure wins!
Configurate
Status: Pitching
1-4 Players, 15 Minutes, Ages 8+
A puzzle-y logic game where players place nine square cards in individual 3x3 grids over nine turns, working to satisfy the conditions on the cards in the best way possible. The symbols graphically represent how they want to interact with other symbols, and with the bounds of the play space.
Needle in a Haystack, Have You Had Enough Cheese?, Rocks in the Garden, Subconscious Suitcase, Tackers, What To Eat After the Apocalypse.